Friday 6 January 2012

Final Cut Pro

Today we had a taught session that looked into the new version of final cut pro. Although we have already been taugh the software with the new update the program has alot more to it and looks alot differently. We went across the basics again ready so that we can use it for our show reels. I found this lesson particually helpful as i will be doing alot of animation work later in the term.

Today i have also found various information for my research report, mostly revoleing around 'Virtual goods' with Team Fortress having a trading system that allows players to swap and bargin with other players to get virtual items instead of paying. Also how Diablo 3 allows players to trade items for real life money using a in-game auction house.

I also noted how the issue with 'Virtual Goods' is the loss in value as players once bought the item usually can't trade or reclaim money if the item isnt what they wanted.

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